000 -LEADER |
fixed length control field |
02737nam a2200433Ii 4500 |
CONTROL NUMBER |
control field |
910703161 |
CONTROL NUMBER IDENTIFIER |
control field |
OCoLC |
DATE AND TIME OF LATEST TRANSACTION |
control field |
20160125074753.0 |
FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
150604s2016 nyua j 001 0 eng |
INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781465454515 |
SYSTEM CONTROL NUMBER |
System control number |
(OCoLC)910703161 |
CATALOGING SOURCE |
Original cataloging agency |
YDXCP |
Language of cataloging |
eng |
Description conventions |
rda |
Transcribing agency |
YDXCP |
Modifying agency |
BTCTA |
-- |
OCLCQ |
-- |
BDX |
-- |
OCLCO |
-- |
OCLCQ |
-- |
CLE |
-- |
NBO |
-- |
ON8 |
-- |
IEP |
-- |
OCLCF |
-- |
GZD |
LOCAL HOLDINGS (OCLC) |
Holding library |
GZDA |
Local processing data |
jl* |
AUTHOR NAME |
AUTHOR NAME |
Woodcock, Jon, |
TITLE STATEMENT |
Title |
Coding games in Scratch / |
Statement of responsibility, etc |
[Jon Woodcock.] |
VARYING FORM OF TITLE |
Title proper/short title |
Coding games in Scratch: |
Remainder of title |
a step-by-step visual guide to building your own computer games |
PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Place of publication, distribution, etc |
New York : |
Name of publisher, distributor, etc |
Dorling Kindersley , |
Date of publication, distribution, etc |
c2016. |
PHYSICAL DESCRIPTION |
Extent |
96 pages : |
Other physical details |
color illustrations ; |
Dimensions |
23 cm |
GENERAL NOTE |
General note |
Subtitle from cover. |
GENERAL NOTE |
General note |
Includes index. |
FORMATTED CONTENTS NOTE |
Formatted contents note |
Getting Started -- Star Hunter -- Cheese Chase -- Circle Wars -- Jumpy Monkey -- Index. |
SUMMARY, ETC. |
Summary, etc |
"If you like playing computer games, why not create your own? This book has all you need to build thrilling racing challenges, crazy platform games, and fiendish puzzles,"--page [4] of cover. |
SUMMARY, ETC. |
Summary, etc |
Coding computer programs is one of the most valuable skills for anyone to have. Written for children with little to no coding experience,Coding Games with Scratch guides children through building platform games, puzzles, racers, and 3-D action games. Schools have incorporated computer coding into their curriculum, beginning as early as kindergarten to ensure students understand the languages and uses of computer coding. The step-by-step guides are simple and easy to follow with Minecraft-style pixel art. Children will learn essential coding skills while having fun and creating games to play with their friends. The many different styles and types of games are covered, such as classic and arcade games. When people learn to code in Scratch, they learn important strategies for solving problems, designing projects, and communicating ideas. Coding Games with Scratch empowers children to be creative and to have fun while teaching them practical real-life skills. |
SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Scratch (Computer program language). |
SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer games |
ADDED ENTRY ELEMENTS (KOHA) |
Koha item type |
01. English Non Fiction |
LOCAL PROCESSING INFORMATION (OCLC) |
d |
005.1 WOO |
c |
350 |